Invest in Tap Systems, Inc.

Command AI Powered Devices With A Pinch Tap Or Swipe

EARLY BIRD TERMS: $77,100 LEFT

$197,900

raised from 104 investors
INVESTMENT TERMS
Priced Round
 $88M  $66M pre-money valuation
Early Bird Bonus: The first $250K of investments will be at $3 per share and a $66M pre-money valuation
Investor Perks:
$2.5K, $5K, $10K, $25K, $100K

Highlights

Notable Angel

Raised $25k or more from a notable angel investor

Repeat Founder

Founder has started a previous company funded with $2M+

1
Proven Technology: $4.5M+ revenue, 50K units sold, strong market validation for Tapping.
2
Patent Protection: 8 patents issued, ensuring competitive edge and unique innovation.
3
Growing Market: Positioned for AR & Smartglasses boom with 300M input devices needed in 3 years.
4
Expert Leadership: Legendary inventors with proven track record of commercialization and exits.

Featured Investor

Invested $125,000

“While researching new and emerging technologies I came across Tap Systems and the people behind the product, Dovid and Sabrina .It was at this point that I knew I had to get involved.It's very rare to find startups that have a moonshot opportunity, a proven, commercially viable product and a leadership team that knows how to both take new technology to market and see the company through an exit. Both Dovid and Sabrina have already impacted the lives of millions of people with their previous ...”

Our Team

CEO and Co-Founder
Dovid Schick is the founder and former CEO of Schick Technologies, where he invented and commercialized the first digital X-ray systems for dentists. He took the Company public on the NASDAQ in less than five years. Mr. Schick has over 100 patents.
AR and VR is a once in a lifetime opportunity - it is the next major computing platform.
Dr. Sabrina KemenyPresident and Co-Founder
Kemeny is the co-inventor of the CMOS image sensor chip used in virtually all digital cameras. She is the co-founder and former CEO of Photobit, which successfully scaled up and commercialized the technology before selling the company to Micron.

Tap Systems is on a mission to revolutionize input.

Ten years ago, Sabrina and I realized the world was about to change. The computing landscape as we knew it would forever be transformed, enabling humans to walk around wearing fashionable smart glasses that would allow them to essentially replace most if not all of the core functionality we currently have in our smartphones.

However, even though it was clear to us how impactful and life changing this technology could be, one thing remained an unsolved puzzle:

How were we supposed to interact with these new wearable screens?

We started thinking about all the different known input methods, from voice, to buttons, to air gestures, EMG, brain wave analysis, and taps.

We tried to imagine people carrying around small keyboards, joy sticks, controllers, mice, mini air gesture sensors or using external devices.

What started as a thought experiment very quickly became an obsession. 

It kept us up at night for many weeks, we looked through studies, watched science fiction movies, and imagined new devices - some more theoretical than others.

Finally, we invented Tap - a solution so simple and so powerful that it is amazing that it was overlooked by the major companies. After thoroughly testing Tap against all other options, we knew it would be the most practical, reliable, viable, and affordable to not only develop, but mass produce, educate, and onboard people.

Now, ten years later, Tap is being used for everything; controlling music and media to typing in over 20 languages, and helping artists and gamers instantly trigger custom commands.

But the best is yet to come.  

While tap is still raising money on early stage terms, it has achieved many milestones far beyond other comparable companies:

  1. We have already sold over 50,000 units
  2. We already have 8 patents in the USA and 1 in Europe
  3. We are already in discussions with all of the major tech companies
  4. Our founders have already each successfully exited their previous companies, providing their shareholders with great returns.
  5. We already have over 6,500 investors in Tap!
  6. Our technology has been proven to function with a wide range of applications across many industries and with hundreds of devices.
  7. We are in a unique moment in time, literally the final moments before the dawn of a new era of computing breaks through. One which we believe will be heavily reliant on our technology.


Sabrina and I are both accomplished electrical engineers who have spent most of our careers as entrepreneurs.  

In our previous companies, Sabrina co-invented the CMOS imaging sensor, which is the underlying technology for all digital cameras as we know them. Thanks to her contribution to science, (for which she won an Emmy), we are all able to take photos and videos from our smartphones, webcams, digital cameras, and more.

When word got out about Sabrina’s invention, I was so excited, I immediately contacted her and was actually the first person to license her new chip. I needed it for my previous company where I invented the digital X-Ray that was used in dentistry.

After we both successfully commercialized our technologies, Sabrina sold her company to Micron, and I took my company public on the NASDAQ, and then sold it to one of the world’s largest medical devices companies, Sirona.

Our shared history in inventing, commercializing and exiting companies made our decision to join forces for Tap an obvious one.

The system we developed is fundamentally very simple. Our patented technology is able to identify finger taps, swipes and pinches and transmit a command to any Bluetooth device based on that tiny motion.

This means that you can tap any finger (or combination of fingers) on any surface, and transmit anything from a simple letter, number, or symbol to advanced macros and keybinds to any device that is capable of receiving this information.

In other words, you can tap your finger on your wrist to play and pause songs, increase the volume, trigger an AI command, take a photo, answer a call, scroll through notifications, and respond to a text message, all without having to say anything out loud, or hardly move your hands.

Tap enables you to have a complete, discreet, fatigue-free input ability, wherever you go and whatever you are doing.

In 2018 we started selling our first generation of our system - the Tap Strap. 

While we only planned on selling 1,000 units to validate the technology and get actual user feedback, we've now sold over 50,000 units of our products which gave us a unique, crystal clear view of the future. People all over the world were adopting our devices, using them in extreme scenarios and use cases wilder than any imagination could come up with.

This rate of learning is 10X faster than the time it takes the average person to learn how to type with a QWERTY keyboard.

Myth: Tapping is inaccurate, slow and unreliable 

Reality: Tapping is very accurate, fast responding and very reliable.

Professional digital artists, musicians, and even gamers have customized the inputs to best suit their needs, and are able to bypass complex input situations simply by tapping a finger.

For example - tablet artists have been able to cut the time they spend on switching between tools, layers, and triggering redundant actions like ‘copy, paste, redo and undo’ by more than 60%.

Even if you have not been closely following the latest developments in technology, you've probably heard of:

  1. ChatGPT and the rise of Generative AI models
  2. Apple’s Vision Pro headset
  3. Ray Ban Meta Smartglasses - a collaboration between Facebook parent company - Meta and the manufactures of the Ray Ban brand - EssilorLuxottica

We’re seeing an increasing trend of adoption of AR & VR devices for both consumers and enterprises. 

Projections not guaranteed.
Projections not guaranteed.
Projections not guaranteed.

When Meta introduced their second generation Smartglasses that included their AI agent their sales started skyrocketed, over 1 million units sold in 2024.

Meta’s ability to sell out their Smartglasses in most Ray Ban’s stores, caused a major FOMO across all of their competitors who have been scrambling to come out with their own version of the smart glasses.

Projections not guaranteed.

Some analysts predict that the AR and VR industry will account for 1.5 trillion dollars of the global GDP by 2030 (in only 5 years!).

Over the past 10 years we have solidified our position, publishing 8 patents in the USA and 1 in Europe, all while fine tuning our detection models and optimizing our onboarding flow. 

Most importantly we have been able to reduce our technology into a quarter-sized wearable that can clip only any watch band or fitness tracker. 

We've also expanded our library of gestures and can now offer any manufacturer the ability to include Vision Pro styled pinches and swipes and immediately ship it to their customers.

Simply put - our solution enables the major technology companies to easily bundle Tap with their offering, thus increasing the capabilities without incurring additional costs to support the input abilities people want.

Our business model is simple and straightforward. We will either license the technology to them so that they can integrate it directly into their products, or bundle our device with theirs allowing both companies to grow together.

The road to an exit is also clear with 2 options:

  1. Sell the company to be integrated into one of the major technology companies
  2. IPO the company 

We invite you to not pass on this opportunity and invest in what could very well become the new standard of user interface.




Overview