Gamestacy

The Google-supported gaming metaverse with highly engaged users

Last Funded February 2023

$193,130

raised from 183 investors
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Financials

We have financial statements ending December 31, 2021. Our cash in hand is $113, as of April 2022. Over the three months prior, revenues averaged $0/month, cost of goods sold has averaged $0/month, and operational expenses have averaged $127/month.

At a Glance

Nov 1 – Dec 31, 2021
$0
Revenue
-$383
Net Loss
$383
Short-Term Debt
$0
Raised in 2021
$113
Cash on Hand
Net Margin:
0%
Gross Margin:
0%
Return on Assets:
-339%
Earnings per Share:
-$0.00
Revenue per Employee:
$0
Cash to Assets:
100%
Revenue to Receivables:
~
Debt Ratio:
339%
GAMESTACY ENTERTAINMENT PRIVATE LIMITED- REVIEW 2020-2021.pdf GAMESTACY INC- REVIEW 2021.pdf

Management’s Discussion and Analysis of Financial Condition and Results of Operations

You should read the following discussion and analysis of our financial condition and results of operations together with our financial statements and the related notes and other financial information included elsewhere in this offering. Some of the information contained in this discussion and analysis, including information regarding the strategy and plans for our business, includes forward-looking statements that involve risks and uncertainties. You should review the "Risk Factors" section for a discussion of important factors that could cause actual results to differ materially from the results described in or implied by the forward-looking statements contained in the following discussion and analysis.

Overview

Influenzer is a social gaming metaverse designed for Gen-Z and Y gamers. Players can play games with friends, socialize in groups, build digital content and share gameplay moments.

It combines three features; It brings game mechanics from successful games like Choices and Covet Fashion; Roblox-like user-generated content; Instagram-like social networking experience.

We want to create the next massive social-gaming metaverse! The global landscape is shifting:
1. Facebook changed its name last week to Meta to signal its focus on the metaverse.
2. Microsoft Corp's CEO Satya Nadella the company was working to build an "enterprise metaverse"
3. Omniverse by Nividia which is used for creating simulations of real-world buildings is the "plumbing" on which metaverses could be built.

Given the Company’s limited operating history, the Company cannot reliably estimate how much revenue it will receive in the future, if any.

Milestones

Gamestacy Inc was incorporated in the State of Delaware in November 2021.

The company entered into a shared services agreement with GAMESTACY
ENTERTAINMENT PRIVATE LIMITED (‘GEPL’), an India based private company, for the purpose of acquiring product design & development services. Under the agreement, the Company will grant ‘GEPL’ access to technical assistance, resources and support, equipment, systems, networks, and corporate information under a non-exclusive and royalty-free right and
license.

Since then, we have:

  • 🏫 Backed by Google Games Accelerator
  • 💰 Initial seed of $125k from Sanjay Kumar, Ex-CEO of Elior India & Altran India
  • 🏅 Awarded "Best of" by India Game Developer Conference, Indie Clash, Financial Express
  • 🤝 Featuring opportunity with Google & Jio platform (338 million users!)
  • 💼 Experienced founder from within the gaming industry with VC-backed startup and past exit
  • 👨‍🏫 Renowned Mentors from Zynga, TouchTen, Beamable
  • 🙌 Creating inclusive and toxic-free games to build a better gaming world

Historical Results of Operations

Our company was organized in November 2021 and has limited operations upon which prospective investors may base an evaluation of its performance.

  • Revenues & Gross Margin. For the period ended December 31, 2021, the Company had revenues of $0. Our gross margin was %.
  • Assets. As of December 31, 2021, the Company had total assets of $113, including $113 in cash.
  • Net Loss. The Company has had net losses of $383 for 2021.
  • Liabilities. The Company's liabilities totaled $383 for 2021.

Related Party Transaction

Refer to Question 26 of this Form C for disclosure of all related party transactions.

Liquidity & Capital Resources



After the conclusion of this Offering, should we hit our minimum funding target, our projected runway is 10 months before we need to raise further capital.

We plan to use the proceeds as set forth in this Form C under "Use of Funds". We don’t have any other sources of capital in the immediate future.

We will likely require additional financing in excess of the proceeds from the Offering in order to perform operations over the lifetime of the Company. We plan to raise capital in 8 months. Except as otherwise described in this Form C, we do not have additional sources of capital other than the proceeds from the offering. Because of the complexities and uncertainties in establishing a new business strategy, it is not possible to adequately project whether the proceeds of this offering will be sufficient to enable us to implement our strategy. This complexity and uncertainty will be increased if less than the maximum amount of securities offered in this offering is sold. The Company intends to raise additional capital in the future from investors. Although capital may be available for early-stage companies, there is no guarantee that the Company will receive any investments from investors.

Runway & Short/Mid Term Expenses

Gamestacy Inc cash in hand is $113, as of April 2022. Over the last three months, revenues have averaged $0/month, cost of goods sold has averaged $0/month, and operational expenses have averaged $127/month, for an average burn rate of $127 per month. Our intent is to be profitable in 17 months.

There have been no material changes or trends in the finances or operations that occurred since the date that your financials cover. 

Gamestacy started as an Indian-based entity in august 2020. The Indian entity is not, and will not become, a subsidiary of the Delaware Entity as Indian Law doesn't allow  Indian private entities to be subsidiaries of a foreign entity. 

We have created a Master Service Agreement between the two entities, which state that the Indian Entity will exclusively work and create products for the Delaware entity. So the initial 125k fundraise happened in that company. Financial statements for both the US-based and Indian-based companies are available as part of this raise. 

The lead investor, Sanjay, invested $125k for the India-based company , and is investing $25k in this round in the US-based company.

Starting in 5 months, we anticipate both revenues and expenses to average between $5-$15k/month, depending on the success of our beta users. We will start monetization testing with our beta users to get accurate KPIs for revenue and net profit at scale. 

We are currently not profitable. Our best estimate is within the next 12 months to 17 months. The range is because sometimes reaching critical KPIs like average revenue per user can happen fast or it might take a little longer as there might be some changes that need to be resolved product side. 

Outside of funds raised through Wefunder, the Company will continue to bootstrap to cover short term burn. 

Any projections in the above narrative are forward-looking and not guaranteed. 

Risks

1

The Company may never receive a future equity financing or elect to convert the Securities upon such future financing. In addition, the Company may never undergo a liquidity event such as a sale of the Company or an IPO. If neither the conversion of the Securities nor a liquidity event occurs, the Purchasers could be left holding the Securities in perpetuity. The Securities have numerous transfer restrictions and will likely be highly illiquid, with no secondary market on which to sell them. The Securities are not equity interests, have no ownership rights, have no rights to the Company’s assets or profits and have no voting rights or ability to direct the Company or its actions.

2

Our future success depends on the efforts of a small management team. The loss of services of the members of the management team may have an adverse effect on the company. There can be no assurance that we will be successful in attracting and retaining other personnel we require to successfully grow our business.

3

The Company is an early-stage company incorporated on November 29th, 2021. Accordingly, the Company’s operations are subject to all the risks inherent in the establishment of a new business enterprise, including potential operating losses. Any investment in the Company must be considered in light of the risks, expenses, and difficulties frequently encountered by companies in an early stage of development in new and rapidly evolving markets.

These risks include the Company's substantial dependence on acceptance into a highly competitive marketplace surrounded by better funded and more established companies, our need to conduct product development, and our need to expand our sales and support organizations, respond to competition, manage changing operations, develop strategic relationships, control costs, and expenses, maintain and enhance our brand, expand our product and service offerings, improve function and benefits, attract, integrate, retain and motivate qualified personnel, and rely upon acceptance and growth in our targeted markets.

In addition to being subject to all of the risks associated with the creation of a new business, the Company will be subject to factors affecting business generally, such as general economic conditions, increasing government regulatory activity, scarcity of environmental resources, and competition.

The Company believes that the estimates prepared by them as to capital, personnel, equipment, and facilities required for their operations are reasonable, but until their operations have continued for a period of time, it will be impossible to determine the accuracy of such estimates. No assurance can be given as to the ultimate success of the Company. The likelihood of the success of the Company must be considered in light of the problems, expenses, difficulties, complications, and delays frequently encountered in connection with the formation of a new business.


Other Disclosures

The Board of Directors

Director Occupation Joined
Danish Sinha CEO @ Danish Sinha 2021
Sanjay Kumar Promoter Director @ Danish Sinha 2021
Eric Fung Promoter Director @ Danish Sinha 2022

Officers

Officer Title Joined
Danish Sinha CEO 2021

Voting Power

Holder Securities Held Power
Danish Sinha 7,068,000 Common Stock 74.8%
Sanjay Kumar 2,232,000 Common Stock 23.6%

Past Fundraises

Date Security Amount
SAFE $105,900
4/2022 Other $70
4/2022 Other $22
4/2022 Other $1

Outstanding Debts

None.

Related Party Transactions

Use of Funds

$50,000 62.5% towards product development, 10% towards user acquisition, 20% percent towards legal, accounts, and admin, 4% towards WeFunder fees, and 3.5% miscellaneous.

$250,000 40% towards product development, 40% towards user acquisition, 12.5% percent towards legal, accounts, and admin, 4% towards WeFunder fees, and 3.5% miscellaneous.

$1,000,000 35% towards product development, 50% towards user acquisition, 7.5% percent towards legal, accounts, and admin, 4% towards WeFunder fees, and 3.5% miscellaneous.

Capital Structure

Class of Security Securities (or Amount) Authorized Securities (or Amount) Outstanding
Common Stock 10,000,000 9,450,000

Form C Filing on EDGAR

The Securities and Exchange Commission hosts the official Form C on their EDGAR web site.

Details