Basement Sports

Indoor game starter kit with a sports league app (baseball + others on the way)

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We are tackling one of society's greatest challenges - childhood (and adult) obesity; by getting kids active every day, while having fun.
The global gaming market is worth $152 billion (2019), with 45% of that, $68.5 billion, coming directly from mobile games.
The global toy market stands at $90.4 billion. Our Starter Kit and Accessories provide multiple revenue streams, like personalized jerseys.
Youth Sports is a rapidly growing $22 billion industry; but more kids are also quitting. Research shows the need for more unstructured play.

Our Team

It's my background, and how I became who I am - a student-athlete, balanced in mind, body and spirit.  It is what kids today are missing, and it is sinking this country (US) and a dangerous, negative trend globally.  We're solving that problem in a creative, engaging way, that also generates profits in the niche industry of Mixed Reality Sports.

The Story of Basement Sports

This is a 40-year Vision, of a little kid, who is now a big kid - and has finally put all of the pieces together to bring to life for others what made his childhood magical.

Kids aren't getting enough exercise, and youth sports has gotten too serious

Some dangerous trends are afoot in the U.S. and globally, which is the subject of a real, long-term health epidemic - Childhood Obesity, Diabetes and other negative health indicators, which have carried on into adulthood as well.  

Further, aside from the 'cream of the crop', many kids are starting to quit hyper-competitive youth sports, due to a number of factors, which leading Think Tanks, like the Aspen Institute, with the support of role models like Kobe Bryant, expose well in their initiative Project Play.

Basement Sports is an answer to that need and gap in the lives of our children.

Now Is The Time

While things have gotten worse health-wise for kids, and the advancements of technology have in some ways made it harder for them to 'get off the couch', the confluence of mobile technology, widespread bandwidth accessibility and stay at home scenarios (ie. Work from Home, Home Schooling, Quarantining for Pandemics like COVID-19, and Weather elements) have made it clear to us that we need to take action of some kind.  Our Founder, Arman Rousta, helped his friends launch a 501c(3) Non-Profit Organization called Sips & Kicks several years back, which is doing very good things to help kids get a healthier start in school through Fitness & Nutrition options that they didn't have before.

One Venture Exit Opens the Door for a New One to Open

Back in July 2019, when Arman headed up a successful sale of a company - Ajustco - he decided to make good on a vow that he had made to himself over 15 years back: that when he sold his next company, he would finally start Basement Sports. The day after the Ajustco sale, he gathered up his core team and began charting their course. They used some of the proceeds from the exit to get the App and Product development started.

In October 2019, the Blueliner Office League began to test drive the alpha version of the App, as well as the actual toy products.  Here's a short video highlight reel from the first ever Basement Sports corporate league, which we hosted at our Lab in Jersey City.  It was loads of fun for the Big Kids!

Now we're about to launch the world's first Mixed Reality Sports Gaming Platform

In June 2020, we're bringing this concept to the world, and planning a phased roll-out that starts with America's Pastime, Baseball.  After that, Basketball and Soccer are next up.

June 2020 - Basement Baseball enters the market with it's IOS and Android Apps.
August 2020 - Basement Baseball Starter Kit will be available for purchase.

Our parent company - b.labs Ventures - has already invested over $100,000 in getting Basement Baseball ready for its introduction to the market.  And they are standing behind us to support the launch marketing as well.

Our team is all-in on this game-changing idea, and we love the idea of having our fans and customers as co-owners at the early stage, where the greatest opportunity for growth and a sense of meaningful contribution lies.