Company Profile (AI Text) Name: InfiniteVR Canonical URL: https://wefunder.com/infinitevr Updated at: 2026-06-02T05:00:26Z Tagline: A platform that connects people with future technologies such as VR, AR, and AI Elevator pitch: We create bridges between technology companies and consumers by creating a platform that brings fun, new, and cool tech to people's life. InfiniteVR gives customers the chance to experience new tech such as VR, AR, MR, and AI products through exciting demonstrations, with the ability to purchase their favorite items on the spot. Key claims: - Total raised on Wefunder: 67698 | citation: https://wefunder.com/infinitevr#claim-total-raised - Total investors: 59 | citation: https://wefunder.com/infinitevr#claim-total-investors Verified facts: - Total raised on Wefunder: 67698 | observed_at: 2026-06-02T05:00:26Z | expires_at: 2026-06-03T05:00:26Z - Total investors: 59 | observed_at: 2026-06-02T05:00:26Z | expires_at: 2026-06-03T05:00:26Z Computed metrics: - total_amount_raised: 67698 - total_investors: 59 - team_size: 3 - featured_investor_count: 1 - faq_count: 5 - recent_post_count: 0 Quick facts: - $4.75M lifetime corporate revenue. | citation: https://wefunder.com/infinitevr#claim-fact-1 - 3 continents, 27 cities, 41 locations. | citation: https://wefunder.com/infinitevr#claim-fact-2 - Signed LOI with a Southern China investment group. | citation: https://wefunder.com/infinitevr#claim-fact-3 - Profitable since the first year of the company. | citation: https://wefunder.com/infinitevr#claim-fact-4 - Multi-Channel sales: Offline and Online Retail, Wholesale, Franchise, B2B. | citation: https://wefunder.com/infinitevr#claim-fact-5 - Growth potential to be a leader of the $120B industry. | citation: https://wefunder.com/infinitevr#claim-fact-6 - The founder has 3 established brands in the shopping mall industry since 2010. | citation: https://wefunder.com/infinitevr#claim-fact-7 - A national account holder with shopping malls Industry leaders | citation: https://wefunder.com/infinitevr#claim-fact-8 FAQ: - Q: What are the Infinite VR revenue models? I can see most of the Infinite VR revenues are from kiosks.Please advice. A: Thank you for giving us opportunity to give you more information. InfiniteVR, as of now, has multi-channel revenue model. Majority of the revenue comes from our franchisees as support fee, or franchise fee. It follows with Extended Warranty services, Simulator Sales, Wholesale and retail. We have very detailed business model visual in our page as well. With the support of you and other partners on the platform, We will built the first AR Kids Entertainment center in USA. It will allow Infinit... - Q: What are your revenue goals for the next 5 years? A: We have been asked this question on the platform but then disappeared for some reason. I wanted to added it here because I would like to answer this question. Thank you, Leonard, for giving us this opportunity to explain more details on this subject. We used a free cash flow method to calculate InfiniteVR valuation. That method gave us a future revenue model by taking historical data as a base. We used those findings in an info-graphic visual where you can find on our campaign page. (right be... - Q: Thanks for your answer but I'd like to see some numbers. Not projections but just your personal revenue goals, what numbers you are aiming to achieve. That would go a long way helping me decide to invest or not... A: Hello Leonardo, I am glad that you gave me an opportunity to talk about numbers. If you don't mind, I would like to record a podcast about how we calculate our revenue goals. I will be giving brief details and an explanation of our revenue goals and road map. I will be uploading a video on the "updates" section in 24 hours for your convenience. Please don't hesitate to ask me any questions you might have after watching the video. - Q: Now that the Covid has distrupted everything, what kinds of methods will you apply for sanitizing to keep customers from getting sick? Example will you have a UV light, etc, etc? A: Hello Mario, Maybe you missed it but we have a whole pdf called Post-Covid Business plan for that subject. You can find it in main page and download the pdf or you can go ahead and check the link under "updates" section. We have 6 step solution including UV portable devices, Sanitizer machines and more. - Q: If someone tries one of your products, like the VR One+ for example and purchases it. Will it be able to run games from a PC? Or are they only proprietary games? If not, what are the 3 biggest selling points compared to the big name brand companies? A: Jimmy, Infinitevr is a concept store that carries many different brands. When we see any item sells a lot, we can manufacture that item with the Infinitevr brand. Vrone+ requires a cell phone to get the customer in the Vr world. So connecting it to pc is not possible. It is more like an entry-level item. It is not all in one goggle. We had “VrSmart” before oculus hit the market but stopped manufacturing it because we shifted from VR company to future technologies concept store with many brand...