{"data":{"type":"company_profile_ai","id":89784,"entity_id":"wefunder:company:89784","attributes":{"canonical_url":"https://wefunder.com/cycle.phones","retrieval_urls":{"canonical":"https://wefunder.com/cycle.phones","json":"https://wefunder.com/cycle.phones.json","markdown":"https://wefunder.com/cycle.phones.md","ai_json":"https://wefunder.com/cycle.phones.ai.json","ai_text":"https://wefunder.com/cycle.phones.ai.txt","changelog_json":"https://wefunder.com/cycle.phones.changelog.json","schema":"https://wefunder.com/.well-known/ai-profile-schema.json"},"updated_at":"2026-06-23T05:01:42Z","generated_at":"2026-06-23T05:36:38Z","profile_visibility":{"owner_published":true,"public_search_results":true,"site_search_listed":true,"privacy_mode":"promote","invite_only":false},"company":{"id":89784,"entity_id":"wefunder:company:89784","slug":"cycle.phones","name":"Cycle Phones","tagline":"World's first phone that gets cheaper and more powerful the longer you own it.","elevator_pitch":"We are making a phone that gets better over time, not worse. We do this by running a virtual Android phone on a super computer, then streaming the screen output to your physical device. Upgrading your phone can be done instantly without physically changing your device.","location":"Middletown, DE","website":"https://cyclephones.com","total_amount_raised":77658,"total_investors":140,"is_funded":true,"is_active":true},"key_claims":[{"claim_id":"claim-total-raised","text":"Total raised on Wefunder: 77658","citation":"https://wefunder.com/cycle.phones#claim-total-raised","provenance":{"source":"FrontCompanySummary#amount_raised","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"observed_at":"2026-06-23T05:01:42Z","expires_at":"2026-06-24T05:01:42Z"},{"claim_id":"claim-total-investors","text":"Total investors: 140","citation":"https://wefunder.com/cycle.phones#claim-total-investors","provenance":{"source":"FrontCompanySummary#number_of_investors","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"observed_at":"2026-06-23T05:01:42Z","expires_at":"2026-06-24T05:01:42Z"}],"verified_facts":[{"claim_id":"claim-total-raised","text":"Total raised on Wefunder: 77658","citation":"https://wefunder.com/cycle.phones#claim-total-raised","provenance":{"source":"FrontCompanySummary#amount_raised","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"observed_at":"2026-06-23T05:01:42Z","expires_at":"2026-06-24T05:01:42Z"},{"claim_id":"claim-total-investors","text":"Total investors: 140","citation":"https://wefunder.com/cycle.phones#claim-total-investors","provenance":{"source":"FrontCompanySummary#number_of_investors","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"observed_at":"2026-06-23T05:01:42Z","expires_at":"2026-06-24T05:01:42Z"}],"company_claims":{"tagline":"World's first phone that gets cheaper and more powerful the longer you own it.","elevator_pitch":"We are making a phone that gets better over time, not worse. We do this by running a virtual Android phone on a super computer, then streaming the screen output to your physical device. Upgrading your phone can be done instantly without physically changing your device.","story":"We're making the world's first phone that gets faster, cheaper, and more powerful over time.The ProblemEvery year, millions of phones, tablets, and computers are thrown into the landfill. When it comes to cellphones, today's modern devices are designed to be disposable. Most people don't want to break the bank upgrading their phone, they're rather forced to when their old device gets too slow, the battery doesn't last like it used to, or it gets physically damaged. So how could a Cycle phone help fix this?Let the Cloud do the workInstead of using the tiny processor in your phone to do all the computations, we use a dedicated server to run your phone. This means that as we upgrade our servers, your phone will get access to more power at a cheaper cost, making it get faster over time, instead of slower.The average phone is replaced every 2-3 years, but with a phone that has a replaceable battery, replaceable\u0026nbsp;screen, and gets more powerful over time, we have a target lifetime for Cycle devices of 5-10 years.See our Technology in ActionTo display how the revolutionary aspect of our technology is in the software we’ve developed, we’ve put it up against modern phones in some speed tests to show that performance is largely independent of hardware limitations. Cycle is running Android on an $80 AliBaba phone on the right side, and the Samsung Galaxy S10 is running Android on the left hand side:Here Cycle is running on a 7 year old Samsung S5 phone on the left hand side, and the iPhone X is on the right hand side:So how does our Software work exactly?Cycle hosts a virtual Android device in the cloud and streams it to your device. Instead of using the tiny processor in your phone to do the computations needed for your apps, we use a dedicated server to run your device. Your inputs are sent from your device to a server and the output is streamed back as video.Utilization RatesCurrently we walk around with a tremendous amount of processing power in our pockets, many modern phones have 8+ GB of RAM and quad core processors pushing 2.5+ Ghz. But it’s amazing how rarely this power is used. Assuming you sleep 8 hours a day, your phone can only really be working about 2/3rds of the time. And that’s only if you were using your device every waking moment. As addicted to our mobile devices as we may be, the average American spends 'only' about 3 hours a day on their phone, or 12.5% of the day. With roughly 13% utilization, the next question is how much of that time is anywhere near peak usage? 8GB is an insane amount of memory, does browsing Instagram really require that kind of horsepower? No, of course not. Even worse regarding utilization rate is modern desktop PC’s, and it’s no wonder they are on the decline these days. Even with extremely cheap hardware prices, the value proposition is diminishing daily for most users. PC ownership is in a decline, and we expect this to become more of a free fall in the next decade or so. By using Cycle, we can give people as much computing\u0026nbsp;power as they need, when they need it, and when they're not using their phone, that power can be used by someone else.There are already options for USB-C to HDMI on most modern phones, and you can easily turn your phone into a PC for the few hours a week you need a big screen and keyboard. Uber figured out the trick to utilization rates years ago; most people don’t really drive their car much. The average American spends about 5% of their time in what is probably the second most expensive asset they own. Ridesharing has gotten that number up to 15% for some drivers. This nets the driver extra money they can use to help pay for their expensive asset, and gives riders the option to go car free. This is more economical and better for the environment. Why make two cars when you only need one?Taking this technology a step further.With Cycle, we’re developing a solution where you can plug your phone into a screen, keyboard, mouse, and voila! You've got a full sized desktop computer. Well, something close to it. Oh, and because you're hooked up to a supercomputer, it's lightning quick.Market PotentialIn 2019, 1.37 billion smartphones were sold. That’s enough to give everyone in the world a phone in just 6 years. At an average of\u0026nbsp;$802 per phone, that totals $1,098,740,000,000.\u0026nbsp;Yes, a trillion dollar market, and climbing fast. If we can offer the same results as a new phone for $4.99 a month, it will be a compelling option for many people. Forcing smartphone manufacturers to produce flagship phones only worth $300 instead of $1200 would decimate their profits. It is very likely that the current manufacturers will only target budget options at developing nations, and will\u0026nbsp;continue profiting off of expensive, localized\u0026nbsp;hardware.Q\u0026amp;A With CEO Adam Macdonald:Changing the CycleLet's say goodbye to planned obsolescence. Tech giants such as Apple and Samsung face lawsuits and fines every year for intentionally retiring old devices to keep you buying new ones. Every 2-3 years, 3.5 billion devices are thrown away, with only 16% of all electronic waste actually being recycled. That means nearly 3 billion phones and tablets go straight to the landfill. The worst part? Most of these devices are still functional. As big of a problem this is, it's easy to understand why this is happening. After all, your phone gets slower over time and the battery life just isn't the same after a couple of years. Our mission is to shift the way we think about devices from something that is disposable, to something that is both less expensive and designed to last. Together we can stop paying thousands of dollars upgrading our phones; it's time to change the Cycle.","quick_facts":["📱First-mover advantage: first cloud computed phone for consumers.","♻️ Strong environmental mission. Reduces waste and more affordable.","🚀 Software demos are outperforming modern phones in early tests.","☁️ More efficient and more economical: 5X projected utilization rate with Cycle.","🖥️ All-in-one solution will give users the ability to turn their phone into a desktop computer.","📈 Large market: $1 Trillion Market is ripe for technology disruption."]},"computed_metrics":{"total_amount_raised":77658,"total_investors":140,"team_size":6,"featured_investor_count":1,"faq_count":5,"recent_post_count":0},"quick_facts":[{"claim_id":"claim-fact-1","value":"📱First-mover advantage: first cloud computed phone for consumers.","citation":"https://wefunder.com/cycle.phones#claim-fact-1","observed_at":"2026-06-23T05:01:42Z","expires_at":"2026-06-30T05:01:42Z"},{"claim_id":"claim-fact-2","value":"♻️ Strong environmental mission. 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I have a few questions: 1) Can this work with an existing phone as is, or would the phone have to be modified in some way? 2) Will it work on a 4G network or is 5G necessary? 3) Do you plan on making this available in other countries?","answer":"Hey John, great questions! 1. Cycle will work on existing phones as long as it runs Android 4.1 or newer, with no mods necessary. We're currently working on an app version of Cycle for existing phones, and we plan to produce our own phones once our software is more stable. 2. Cycle will work on a 4G network, 5G not required. 3. Yes. Our initial pilot will be in the San Francisco area. We plan to expand to other major cities in the US before offering it in other countries."},{"question":"Will it work with limited data plans? What minimal data plan it needs in order to be useful?","answer":"Hi Maksym, It will work with limited data plans. As for how much data you need it depends on how often you use your phone and what you do on it. For example if you're watching videos and playing games on your phone for 5 hours a day that would use much more data than if you were to just listen to music for a couple hours. As for the exact amount of data you'd need, I can't give an exact number. 5GB/month is likely enough for regular use, but that depends on a lot of factors. We are exploring ..."},{"question":"1) What IP protects your technology and who owns it? 2) It sounds like there will be a software and a hardware (e.g., Cycle devices) side of the business. Where will you be making most of the R\u0026amp;D investment going forward? 3) When do you actually anticipate launching the pr...","answer":"Hey Kevin, thanks for asking! 1. As of right now, our prototype mainly relies on modified, open-source projects such as TurboVNC for video streaming. The problem with them is that they're designed for developers, and not for commercial use. They're not optimized for mobile devices. We'll need to eventually improve upon them by building our own custom solutions to replace these tools, which we will own the IP for. 2. The funds from this raise will mainly go towards building the software, which..."},{"question":"Thanks for answering my questions. When do you anticipate launching the initial pilot?","answer":"Hey again! Optimistically, we're aiming to launch by Q4 of this year, but it will probably be closer to mid Q1 of 2022."},{"question":"How do you address the iOS market (or do you)?","answer":"Hi Scott, We have been working on releasing our first iOS app, Plug In Desktop. It will allow users to turn their phone/tablet into a high-performance desktop computer (refer to 2:30 in the Pitch Video). If you would be interested in getting early access as soon as next week, please join our waitlist: https://docs.google.com/forms/d/e/1FAIpQLSeupUoPRle1O2XfqneJfxOupG8bjN14Of-rcPejhf9rY_S_Lw/viewform?usp=sf_link"}],"recent_posts":[],"provenance":{"source":"wefunder_public_company_profile","as_of":"2026-06-23T05:36:38Z","claims":{"total_amount_raised":{"source":"FrontCompanySummary#amount_raised","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"total_investors":{"source":"FrontCompanySummary#number_of_investors","last_verified_at":"2026-06-23T05:01:42Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"active_raise_states":{"source":"Fundraise.visible(nil, nil)","last_verified_at":"2025-02-06T01:17:55Z","as_of":"2026-06-23T05:36:38Z","confidence":"high"},"latest_fundraise_state":{"source":"Fundraise.visible(nil, nil).order(funding_started_at)","last_verified_at":"2025-02-06T01:17:55Z","as_of":"2026-06-23T05:36:38Z","confidence":"medium"}}}}}}