Company Profile (AI Text) Name: Carbon Counts Canonical URL: https://wefunder.com/carbon.counts Updated at: 2026-06-06T05:02:06Z Tagline: EverForest™—a mobile game that plants trees in the real world! Key claims: - Total raised on Wefunder: 133954 | citation: https://wefunder.com/carbon.counts#claim-total-raised - Total investors: 139 | citation: https://wefunder.com/carbon.counts#claim-total-investors Verified facts: - Total raised on Wefunder: 133954 | observed_at: 2026-06-06T05:02:06Z | expires_at: 2026-06-07T05:02:06Z - Total investors: 139 | observed_at: 2026-06-06T05:02:06Z | expires_at: 2026-06-07T05:02:06Z Computed metrics: - total_amount_raised: 133954 - total_investors: 139 - team_size: 7 - featured_investor_count: 9 - faq_count: 5 - recent_post_count: 0 Quick facts: - Raised $5.5M+ on these deal terms from top VC/angel investors: Grantham, SIG, Oceans Ventures, etc. | citation: https://wefunder.com/carbon.counts#claim-fact-1 - Expert team from games reaching 500M+ players: Club Penguin, Plants v Zombies, AdCap, Star Wars, etc | citation: https://wefunder.com/carbon.counts#claim-fact-2 - Game is currently soft-launched, showcasing robust metrics (Day 1 retention exceeding 46%) | citation: https://wefunder.com/carbon.counts#claim-fact-3 - A global innovator in the "Play-to-Plant" genre, in a huge $92 billion mobile gaming market. | citation: https://wefunder.com/carbon.counts#claim-fact-4 - Aiming for $100M in revenue and 100M trees planted by 2026 YE (projections not guaranteed). | citation: https://wefunder.com/carbon.counts#claim-fact-5 - Strong early monetization results, incl. high repeat purchase rates (66% of payers pre-purchased) | citation: https://wefunder.com/carbon.counts#claim-fact-6 - Outstanding, verified impact partners in reforestation. | citation: https://wefunder.com/carbon.counts#claim-fact-7 - New Impact Platform that allows other games and companies to integrate tree planting. | citation: https://wefunder.com/carbon.counts#claim-fact-8 FAQ: - Q: How does company make money? Do you sell Ads in the app or carbon credits? A: The main source of monetization revolves around in-app purchases, allowing players to enhance their gaming experience and progress. Furthermore, players can opt to advance within the game by engaging in ad-watching. - Q: You referenced one Competitor from Alibaba, are there any other competitors in US and EU? A: Thanks for the question, Varun. Mobile gaming is a highly competitive market, with a number of other casual games using merge or match-3 mechanics, and some with great success. That said, we believe EverForest operates in a rather unusual position -- combining a fun-first, casual merge game with climate action -- and doing so with global reach and impact. No game has seized a leadership position in this way and we intend to do so. - Q: You said that your game is launched in 3 countries. What are your 2023 revenues as of today? A: Hi Lea - thanks for your question! Just last week we launched in two more countries (Australia and New Zealand), so we're actually up to five countries now. As for revenue, you should think of Carbon Counts as pre-revenue. Even though we do have a small amount of revenue this year, we're very much in testing mode at the moment and will not be generating any significant revenue until 2024 when we intend to soft launch and then launch globally. - Q: hi there how would investors make money A: Thanks, Scott, for your question! Like most investors in startups, the top couple ways that you would see a return are: a) Carbon Counts being acquired someday, or, b) Carbon Counts doing an Initial Public Offering (IPO) and making our shares publicly traded. Right now the IPO market is pretty soft (though this goes through cycles) and there continues to be significant acquisitions of gaming companies. We'll see what the future holds. In the near term, we are focused on building a hugely valu... - Q: Gentlemen, What kind of trees are you planting? Are they all the SAME kind of tree, or are you planting a variety of different kinds of trees as is found in natural settings? Thanks for elaborating on this issue. Blessings A: Great question. We are planting different kinds of trees in different areas, but they are all native to the area in question. We've planted over a million mangroves (of different species) on the Kenya coast near Mombasa, replacing mangroves that had been previously degraded by people and natural forces. In other cases, we are currently planting a variety of tree species in agroforestry settings, where these trees are planted on farmers' land -- some that might generate agricultural income (li...