Company Profile (AI Text) Name: Arcade Therapeutics Canonical URL: https://wefunder.com/arcade.therapeutics Updated at: 2026-06-12T05:00:59Z Tagline: Therapeutic Games to Address the $300B Mental Health Engagement Problem Key claims: - Total raised on Wefunder: 98833 | citation: https://wefunder.com/arcade.therapeutics#claim-total-raised - Total investors: 26 | citation: https://wefunder.com/arcade.therapeutics#claim-total-investors Verified facts: - Total raised on Wefunder: 98833 | observed_at: 2026-06-12T05:00:59Z | expires_at: 2026-06-13T05:00:59Z - Total investors: 26 | observed_at: 2026-06-12T05:00:59Z | expires_at: 2026-06-13T05:00:59Z Computed metrics: - total_amount_raised: 98833 - total_investors: 26 - team_size: 2 - featured_investor_count: 6 - faq_count: 5 - recent_post_count: 8 Quick facts: - Massive Market of $300B for untreated mental health conditions in the U.S., $1 Trillion Globally | citation: https://wefunder.com/arcade.therapeutics#claim-fact-1 - Successful anxiety trial results: 68% reduced by a full severity level within 30 days | citation: https://wefunder.com/arcade.therapeutics#claim-fact-2 - Named to 2024 + 2025 DHNY 100, as a top NYC Digital Health Company | citation: https://wefunder.com/arcade.therapeutics#claim-fact-3 - Founding CEO with 3 exits; Chief Science Officer is anxiety expert and NIH-funded scientist | citation: https://wefunder.com/arcade.therapeutics#claim-fact-4 - Contracts w/ primary care, 2 state universities, and several behavioral health partners | citation: https://wefunder.com/arcade.therapeutics#claim-fact-5 - Selected for UK-based Innovation in Mental Health Programme | citation: https://wefunder.com/arcade.therapeutics#claim-fact-6 - $3.8M National Institute of Mental Health grant for Depression clinical trial | citation: https://wefunder.com/arcade.therapeutics#claim-fact-7 FAQ: - Q: Hello Arcade Therapeutics Team, I’m Zac Stahlhut with D3VC. We’re a venture fund specializing in equity crowdfunding, and we’re interested in the innovative use of CBT within gaming for therapeutic purposes. Could you clarify your target user group and the anticipated usage pa... A: Thank you for your questions Zac. **Answers below. Could you clarify your target user group and the anticipated usage patterns for your games? **Our target users are those with elevated levels of anxiety, and can be 13-65 currently. We have plans to optimize our user experience for varying demographics to allow for narrative and content personalization for young adults through the more mature age groups, and specific conditions. Casual gaming is broadly used across age groups and ethnicities,... - Q: Hello! I would like to try out your current app, do you have a guest login available? A: Hi Meredith, today we don't generally offer guest access, due to our need to have support available. We do however offer access in batches for user experience testers on our website which includes a signup form. To get a good sense of the current anxiety app you can view the video on our website which shows a demo of the therapeutic game experience. You can also send an email to benjamin@arcadetherapeutics.com to let us know you've requested access through the website and we can try to priori... - Q: Have you done much comparison testing with other off the shelf games that generally are thought to be calming such as Animal Crossing or Stardew Valley? What exactly is it about these games that fight depression? Like the games above have NOCs that are all generally giving pos... A: Hi Edward, thanks for your question! Our therapeutic game uses a specific cognitive training technique that is embedded into gameplay, called attention bias modification (ABM). It shifts attention away from negative toward positive using facial stimuli that we subconsciously process. Other games certainly can be naturally calming. Ours uniquely has a specific technique, that was isolated using a similar version of our game but with a very strict placebo to prove our effectiveness for anxiety ... - Q: Hello, can you share your thoughts on how often you will update us on how things are progressing with your goals and business plan? Secondly, do you intend to file the annual report with the SEC? Thanks for your feedback. A: HI Karolina - yes, we would be planning to update at least twice a year. We are also quite open to doing this as an investor webinar so we can keep everyone updates. We haven't finalized plans for the timing of this in 2025, but that is the intended cadence of communication following closing of this round. - Q: I’m following up to my previous question. Post raise communication is important to investors and we would appreciate understanding your plans and perspective. Thank you. A: Sorry for the delay, see below. Recent posts: - Thank you! (2025-05-07T13:56:43Z) https://wefunder.com/feed/182177 - Closing in 2 days! (2025-04-29T00:19:27Z) https://wefunder.com/feed/181950 - Arcade's Study Published in Journal of Anxiety Disorders! (2025-03-19T18:39:15Z) https://wefunder.com/feed/180586 - Tackling Student Mental Health at Montclair State University (2025-03-03T18:16:35Z) https://wefunder.com/feed/179988 - Arcade Selected for UK-Based Mental Health Innovation Initiative! (2025-02-17T21:23:14Z) https://wefunder.com/feed/174938 - Arcade Selected as 2025 Top 100 NYC Digital Health Company (2025-02-07T11:47:03Z) https://wefunder.com/feed/179369 - Update on reimbursement codes for digital treatments! (2024-10-31T18:13:40Z) https://wefunder.com/feed/177078 - We've Launched Kean University! (2024-10-18T17:41:57Z) https://wefunder.com/feed/176833